Advertisement

Glow Effect

Started by January 19, 2002 05:25 PM
1 comment, last by dachande 23 years, 1 month ago
Hi. I am here to enquire as to how the good old glow effect is accomplished. All games seem to have a glowing something-or-other, be it a sword or an energy bolt, but how is this done? Thanks in adavnce, Dachande
One way is particles. Put a bunch behind the object and see whatcha get.

Alex Broadwin
A-Tronic Software & Design
-----
"if you fail in life, you were destined to fail. If you suceed in life, call me."
"The answer is out there."
"Please help, I''m using Windows!"
Alex BroadwinA-Tronic Software & Design-----"if you fail in life, you were destined to fail. If you suceed in life, call me.""The answer is out there.""Please help, I'm using Windows!"
Advertisement
There is a tutorial from Mark Kilgard which describes Halos in OpenGL.

I''m not sure this is what you want since there is many ways of makins glows.
Could you describe a little bit more what effect you look for ?
At best, could you give a screenshot of something cool you already saw about this effect ?

This topic is closed to new replies.

Advertisement