here''s someone who can corraborate (sp) what i said about high poly-counts of the v5. this is from http://www.3dgpu.com/editor/re_3dmarkflaws.cfm
"Notice that I did NOT use 30,000 polygons or more in this test. Yet, at 400MHz and with a TNT2, it is clear that the CPU is the bottleneck except at low polygons and 1 light. Faster fillrate (by overclocking the core) and more bandwidth (by increasing memory frequency from 105MHz to 183MHz) did not make any significant impact on the scores. Now just imagine what a 1 billion pixels per second Voodoo5 6000 can do. It will do nothing."
so if developers start using very high-poly counts, which they prolly will with HW T&L and 800 MHz CPU''s coming out. but a v5 6000 will still be CPU limited. it may run faster than a geforce, but it son''t be giga-pixel rates that you payed $600 dollars for
-Justin White
jowhite@bigfoot.com
AIM: Just6979
www.bigfoot.com/~jowhite
"To infinity and beyond!" -Buzz Lightyear
"I can only show you the door. You must choose to go through it." -Morpheus
"Your mind is like a parachute. It works best when open." -Anonymous
"I know Kung-fu." -Neo
"Ignorance is bliss" -Cypher
"My name...is Neo!" -Neo
3dfx's new products not worth it?
-Justin Whitejowhite@bigfoot.comAIM: Just6979www.bigfoot.com/~jowhite"To infinity and beyond!" -Buzz Lightyear"I can only show you the door. You must choose to go through it." -Morpheus"Your mind is like a parachute. It works best when open." -Anonymous"I know Kung-fu." -Neo"Ignorance is bliss" -Cypher"My name...is Neo!" -Neo
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement