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Slug Production : Slug 3D 0.3 is available !

Started by January 05, 2002 01:52 PM
3 comments, last by Leyder Dylan 23 years, 1 month ago
Hi, The version 0.3 of our 3D engine is available for download. The demo size : 563 Ko The 0.3 is able to load a UnrealEd 2.0 map exported in T3D file format and converted by the "T3D - V 0.6" program (a Slug Production program). The T3D-V-0.6 version will be released soon ! Here''s a screenshot from the UnrealEd 2.0 editor The screenshot shows the map in the real time preview. Our 3D engine displays the same !!! Please send me your comments, and a simple benchmark (fps, cpu, 3d card, ...) ======================== Leyder Dylan http://ibelgique.ifrance.com/Slug-Production/
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/
nice work..

any chances of you releaseing a tutorial or the source for converting unreal maps?
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There is a lot of potential there.

So do you plan to distribute your engine in a lirary or something, or make it open source, or keep it to yourself?

Good work,

Dachande.
Took a look at it, and it''s nice. It even ran on my old system which doesn''t run most OpenGL demos. No errors that I found. Looks like you''ve got some good stable code there!
Newbie programmers think programming is hard.Amature programmers think programming is easy.Professional programmers know programming is hard.
Hi,

In fact, I convert the map .unr into .t3d

Next, I convert the T3D file with a program (T3D 0.6). This program clean the T3D file for only save the vertex, texture into another file.

But, I''ve another problem with UnrealED 2.0 but I need a advanced user for answering to my questions. Someone want help me ?



========================
Leyder Dylan
http://ibelgique.ifrance.com/Slug-Production/
========================Leyder Dylan (dylan.leyder@slug-production.be.tf http://users.skynet.be/fa550206/Slug-Production/Index.htm/

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