Being a Lonewolf
I have joined 3 team and all 3 I have quit. Why? I had joined the first one as a learner, they said you can learn with us...That only lasted 1 week. The next was a concept artist and 3d modler. That last 2 weeks and I quit becuase I felt I was not good enough for that team. And the 3rd was 3d modler and I quit that too but becuase of no movement.
So now I stand by myself at the same position I was 2 years ago but with a newer thought. I tried jumping in so many time and have fail just about each time. How stupid could I have been. I would always say, using that would be cheating or to easy. Now I rember the line "Make it work, make it faster". I had missed that all along! Becuase of the fact is I dont want to make games for money, only for enjoyment. For sometime I have been tring to make RPGs and yet I have never succeeded.
So I took a step back and looked at my position, I am 16 years old, have no money and want to make a game, what should I do. My answer was use whats avilable. The only two things I had learned programming wise (to the entent starting a game project was python and qbasic)QBasic is horrible and dead, Python well maybe. C++ was something I took a long time learning for nothing, its just to big for me.
Now when being a lone developer its hard to make an entire project ( a big one) all on your own and a very little amount of time. This is where the qoute comes in. I am using python along with several libaries to make a game in a lot less development time. But now I am lost on my first project to create. I have learn that making a rpg (pretty much involve every aspect) is bad as a first project. So what is some thats good as a first project a beginner at programming? I have been reading the acricle on game design and so on. Good stuff to keep soneone strong on their own. I just have no ideas and haven''t had any for sometime... All mine are huge and based on no story what so ever.
A day will never come when I shall emit defeat
Start out with space invaders, pong or pacman.. everyone does something like that at least once in their lifetime.
And if you are serious about being a game programmer then you´ll probably have to learn C/C++, there´s no way around it.
And if you are serious about being a game programmer then you´ll probably have to learn C/C++, there´s no way around it.
Well thats an easy one...
Made a 2D sidescroller, A Pong Clone, A Tetris Clone, Something simple like that. Then move onto FPS. Despite what most people think, designing an RPG is much tougher than designing an FPS, in many aspects.
Made a 2D sidescroller, A Pong Clone, A Tetris Clone, Something simple like that. Then move onto FPS. Despite what most people think, designing an RPG is much tougher than designing an FPS, in many aspects.
If C++ was hard for you to grasp, making a game ike Tetris as your frist game is not going to be fun. Try Tic-Tac-Toe, and then Pong. And from there, take a look at some games in the GD Showcase and make a clone o one of them.
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".. See to me you are the light:
For the lightbulb breaks sometimes,
and the tender warmth inside..
is realesed into my mind..." - Saves the Day
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".. See to me you are the light:
For the lightbulb breaks sometimes,
and the tender warmth inside..
is realesed into my mind..." - Saves the Day
------------------------------Put THAT in your smoke and pipe it
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