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OpenGL game i made

Started by December 21, 2001 02:20 PM
3 comments, last by Eber Kain 23 years, 2 months ago
http://home.earthlink.net/~eberkain/freecell.html
www.EberKain.comThere it is, Television, Look Listen Kneel Pray.
You know, people don''t usually follow links unless you tell us something about them.
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Well, its basically just a FreeCell game, but you can play with multiple decks, a wider play aera, more swap spaces, even jokers.

Oh yeah, and it uses OpenGL to render everything. and its a NON-GLUT application.

It could help me out if some people would tell me how it works on there systems, and if they have any problems.


I get 135 fps on a Athlon 550 VooDoo 3 combo.
www.EberKain.comThere it is, Television, Look Listen Kneel Pray.
I tried it in Cel500 + Voodoo3. About 70-80FPS.
I don''t know the rules o didn''t really play the game.
There was a slight visual problem. A card behind another card was seen partially through, it looked like Z-fighting problem. I think Voodoo3 has 16bit Z-buffer.

Very nice work!

One idea
I think it would be good to drag&drop cards. Feels more natural to me.
Without doing an alpha channel the best thing i could come up with was a little blending. I render a black poly, then turn on blending and render a slightly larger poly that is textured.


you can use f12 to snap a screenshot, if its a serious problem, post it or send me a copy and ill look it over.
www.EberKain.comThere it is, Television, Look Listen Kneel Pray.

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