For context I've got no programming experience and hope to create a basic 2D game with a few minigames and puzzles for the player to solve. I'm also on a time crunch and have got a limited amount of time that I can dedicate to learning the software. Also it's worth mentioning that this is for a school project
So far these are my options:
GDevelop (no-code)
Godot (code)
Construct 4(no code)
Unreal engine (code)
-Thanks
Having trouble choosing a game engine
Being a school project, I can't say much about it, as that defeats the goal of the assignment.
Aside from that, I am not sure what you expect us to say. Of course I can pick one from your list, or pick one not on your list. However, I don't know you, I don't know what your experiences are in this area nor do I know your ideas or preferences. Thus I have no information to select one that would fit for you.
Thus, I think the best person to make this decision is you.
Since your current problem is picking the software package, find a way to make this decision. What do you need to have to decide, how to you obtain that?
If you get stuck, maybe ask your teacher about it?
acron said:
this is for a school project
Thread locked. @acron , talk to your professor and/or your fellow students. We don't help with homework assignments here.
-- Tom Sloper -- sloperama.com