NeHe Texturing small problem with "glaux"
Ok I am learning texturing. I was reading the NeHe texturing tutorial when I came upon a small problem. The part that is:
if (File) //
Does The File Exist?
{
fclose(File); // Close The Handle
return auxDIBImageLoad(Filename);
}
It compiles fine, but pops up an error saying "A required .DLL, GLAUX.DLL, was not found!". When I take that part of code out, it runs like it should, but with no texture. What is wrong?
*sigh* sometimes i really wonder about some people..
perhaps its because your program couldnt find GLAUX.dll?
run a search for the file on your computer and copy it either into your windows/system directory, or your program''s excutable directory.
perhaps its because your program couldnt find GLAUX.dll?
run a search for the file on your computer and copy it either into your windows/system directory, or your program''s excutable directory.
if you still cant find it ill send you the zip for for the dll
"Those who serve no purpose, have no purpose"
"Those who serve no purpose, have no purpose"
--------------------------------- "Those who serve no purpose, have no purpose."- SSC Oh the possibilities!!Edited By - SonShadowCat on Your Girlfriends Birthday
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