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my game

Started by September 12, 2022 10:51 PM
23 comments, last by gamedev2084 1 year, 7 months ago

Geri said:
First, explain the developers what a polygon and a for cycle is, so they can stop using glorified wasd modelviewers as game engines, and then maybe they could write real games.

Sounds you think games were awesome back then just because devs had to know about some tech details they nowadays don't?
I rather guess such tech details are not relevant to game design at all.

gamedev2084 said:
What mechanics

Not sure if we all talk about the same topic here. What i meant is ‘outdated’ 2D action game mechanics vs. ‘modern’ 3D action game mechanics in general.

It's not possible to have an intuitive mapping from player input to 3D rotations. We deal with this by removing one degree of freedom, which has some limitations.

3D in FP or TP games lack spatial oversight and give only an approximated sense of distance, so no tactically advanced planning and action is possible. Modern games have aim and shoot, or button mash melee. Neither is very interesting. Compare this to older 2D sidescrollers, enabling lots of tactics in each moment, having jump'n'run on moving platforms, or the rich options of interactions and creative gameplay seen in Super Mario. 3D just looses this point, and often falls back to top down (2D) for tactical reasons, or abstracting (faking) complexity into immersion breaking GUI menus like RPGs do.

3d is better for immersion, but for everything else it's clearly much worse than 2D.
Surely a big reason Indie games are often 2D with a retro flavor. Because there still is a need for all those good 2D mechanics.

To me, addressing those 3D limitations is a promising direction regarding game design. It's just rarely discussed, because people assume solutions are impossible, but there must be a way.

1st things 1st I'm sorry I've neglected my game for a year and left it unfinished I don't have a team and I'm just trying to make a game sorry no publish my friend's game second, I don't care if it is outdated it was made in scratch third. if you have a way to shorten my code, please tell me.

edit I don't know how to make a 3d scratch game and I don't know how to code in html or html5.

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@undefined thank you also its a he

lastly i hope to find my other fourm posts if you have any suggestions i will follow them down to my game maker rex

kind regards gamedev2048

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