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How to choose the moves available for the creaures in my Pokemon sort of game

Started by August 29, 2022 08:25 AM
11 comments, last by Tom Sloper 1 year, 6 months ago

magicians can be divided into 3 class traditionally. white magician (its strength is healing), black magician (its strength is causing damage and doing evil magics), red magician (who is good at both, sometimes can combine that two which causes harm to the enemy team, and heals the player team).

typical magic can be divided into types. ice, fire, wind, earth-type, maybe healing, poisoning.

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When it comes to choosing the moves available for creatures in a Pokemon-style game, there are several factors to consider. First, you will want to make sure that each move is unique and offers a distinct advantage in battle. It's also important to consider the type of creature and how each move aligns with its strengths and weaknesses. Additionally, you may want to consider the overall balance of the game and ensure that no single move or creature is overpowered. By carefully selecting and balancing the moves available for your creatures, you can create an engaging and challenging game for players to enjoy.

Thread locked because seven-month necro. @imkiler.frost , please don't exhume topics that have been dormant longer than a few weeks. Especially when you're just stating broad generalities without adding any substantive value or breathing new life into the dead discussion.

https://forum.unity.com/threads/whats-the-problem-with-necro-posting.1296780/#:~:text=One%20reason%20it's%20against%20rules,posts%20or%20having%20proper%20discussions.

https://steamcommunity.com/discussions/forum/1/2592234299535114294/

And there are lots more explanations out there about why necroposting is considered bad forum etiquette.​

-- Tom Sloper -- sloperama.com

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