Good day,
So I have been thinking of making a game these days and I decided to go with the plan and actually make one.
Of course, I have 0 experience if it comes to making games. If I'm looking at a blank Unity/Unreal Engine project I simply don't know how to start. Spending hours looking at tutorials is an option, but at the end you still can't do it by yourself and have to look up the same tutorial to see how it's done again. It's also unbelievable for me to see that those people can make a whole game out of scratch.
I searched on what to do if you want to make a new game from scratch, with the most sites saying that you need a concept, which I already have. And then most of the sites tell you that building the game is the second step.
Now my first question is where do you start when building your game? Is it the landscape, the mechanics that are crucial in your sort of game or the other millions of ways you can start?
My second question is whether I use Unity or Unreal Engine. I know there are millions of posts already going about this. But the answers are very mixed. First of all, I have to say that I have 0 scripting/programming knowledge. So I thought that those blueprints Unreal Engine had would be easy, but it turns out it isn't really. I think the graphics should be a bit important in my game and I want it to be 3D as well with 2D minigames in it. Sound and vision is also going to be an important aspect of the game.
I hope that this description can maybe tell what engine suits me more.
My third and last question is where I can find the 'good' tutorials. I need someone to tell me what I need to do, because there is no chance that I can magically find out something without an tutorial. Do I search a tutorial of all basics or do I look for tutorials that only explain a part of the software?
Thanks for the help, I had this idea of making a game for a long time now and this time I really want to go on with it, but there are just lots of things that make it hard.