i'm trying to build angelscript on x64 and since it requires asm i enabled the masm extension to build it into a .obj but i'm still gettin this error over here
Error LNK1120 3 unresolved externals C:\Users\hp\Desktop\projects\pixelgame\build\x64\pixelgame\pixelgame.exe
Error LNK2019 unresolved external symbol CallX64 referenced in function "unsigned __int64 __cdecl CallSystemFunctionNative(class asCContext *,class asCScriptFunction *,void *,unsigned long *,void *,unsigned __int64 &,void *)" (?CallSystemFunctionNative@@YA_KPEAVasCContext@@PEAVasCScriptFunction@@PEAXPEAK2AEA_K2@Z)
Error LNK2019 unresolved external symbol GetReturnedDouble referenced in function "unsigned __int64 __cdecl CallSystemFunctionNative(class asCContext *,class asCScriptFunction *,void *,unsigned long *,void *,unsigned __int64 &,void *)" (?CallSystemFunctionNative@@YA_KPEAVasCContext@@PEAVasCScriptFunction@@PEAXPEAK2AEA_K2@Z)
Error LNK2019 unresolved external symbol GetReturnedFloat referenced in function "unsigned __int64 __cdecl CallSystemFunctionNative(class asCContext *,class asCScriptFunction *,void *,unsigned long *,void *,unsigned __int64 &,void *)" (?CallSystemFunctionNative@@YA_KPEAVasCContext@@PEAVasCScriptFunction@@PEAXPEAK2AEA_K2@Z)
https://www.github.com/github-MaxCE/pixelgame