HunterXolo said:
@undefined @undefined I am able to make curved paths and object is able to follow its center both position and rotation. When I want to have object a bit left/right offset of path, it works great on straight path by just adding or subtract some offset from transform position.
But issue is when I offset object from center, then around curves the rotation of object becomes weird.
What calculation need to be followed for rotation of object along curve with left/right offset.
I would create an empty object as root, and then add the object proper which should be offset as a child.
Then just use the offset on you child object for the sideways displacement and have the root object follow the spline/path.
This way your rotations should be fine.