Hello, everyone.
I'm writing this post to inquire about the standardized process for creating a character to be used within a gaming environment. The programs I am currently working with are, Maya, Mudbox, and Unreal Engine 4.
My main questions are, what process would you go through to ensure the character you design meets quality standards as well as personal desire? Do you estimate a certain amount of time that creation of this asset will take? Do you have any pointers for how one can expedite the process? Any tips or tricks to streamlining workflow? Do you find any other programs to execute tasks more efficiently?
Thank you and I look forward to our discussion.