quote: Original post by JWSonikku
CONS: * Arguably destroys the challenge of games (or makes them hugely frustrating) - no skill is required to just kill one enemy, run out of the room, save, and kill the next enemy.
Nope. A save game can NOT destroy the challenge of a game. You can never "ruin" a game by having save games. What it does allow though, is for lazy game designers to make games where saving is an absolute requirement to survive - THIS is what is wrong, not the actual save games.
If you can''t finish the game without saving (barring saving to only continue from the same point on), it''s too hard or badly designed.
Games need to be designed in such a way that having "Save Games" is not part of the gameplay, but simply a "convenience feature".
People might not remember what you said, or what you did, but they will always remember how you made them feel.