I'm trying to replicate a camera prespective from another game which is Megaman Starforce and I can't seem to get it right. So I'm wondering if anyone could help me find the angles and such so I can simulate it on Unity from a screenshot. I thought about measuring the angle from the vanishing point but I don't know what to do afterwards. I'm still a beginner so this might not make sense much but if anyone could help I would appreciate it!
How to imitate another game's camera prespective?
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