Hello Everyone,
So I am finally making some nice progress on my game. This is going to be an adventure (vr) game. I am going for a low poly look, with simple palet based colors (especially because I am able to create models for this myself and due to hardware limitations).
The game starts with the player heading to a small cabin in the mountains to relax. I would like some feedback on my scene as it feels a bit empty / doesn't feel quite right.
I would like some advice on how to make this scene come to live, do Is need more objecten / detailing, different Colors / different lightning? Any tips / feedback would be great.
(Note: the scene container doors but they arent fully implemented yet so that's why they are not visible)
Kind regards,
ProtoThis