my video game idea is simple… i need a professional advisor to ask him privately on what i am needing to make such game
i want to make a video game what books i need to read from zero?
My own path from zero has been to grab a game engine, figure out each action in the game, and look up tutorials for how to make those actions happen.
Is currently working on a rpg/roguelike
Dungeons Under Gannar
Devblog
Making video games is not much different from creating regular software, you have user input that will be processed and send to the output device which in this case is the graphics card or audio device in the end. If you read the plain old OpenGL tutorials then you already have the basics to go for because they cover the output and a simple game loop. (Yes I know you should not use immediate mode anymore but those tutorials are to illustrate how EPA works)
Everything else just depends on what your game looks like but then you should ask more specific questions