Hi there!
I am a hobbyist game developer (full time boring stuff developer) and last year I teamed up with an artist friend, and we challenged ourselves to make a full "commercial" game. By commercial meaning that we would try to polish it as much as possible until it looks like a game made by a proper company. So after 7 months we are releasing the beta version of Hyper Cell Defense! It is an arcade shooter with some tower defense elements.
Although the game is currently in beta, all the features we wanted to implement are there: 70+ levels, 20+power ups, bosses, upgrades, endless mode, companions etc etc.
The game is free with rewarded (optional) ads and contains in app purchases.
I’d appreciate a lot if you guys could give us some feedback specially regarding to pacing/balance. This is probably the part I’m more concerned. For me it’s always too easy but people often tell me it’s the opposite. I still have to find that sweet spot.
you can find the game on the playstore:
https://play.google.com/store/apps/details?id=com.infection.pom&referrer=utm_source%3Dgdn
Have fun!