Hello,
I was looking for seasoned game dev advice regarding a little project I plan to embark.
Preface: A game on Steam was much better years ago. The dev team was in major debt and decided to completely change the game by making it more profit oriented. The overall fanbase complained about the changes, but the devs ignored all. In the end the devs got out of debt AFAIK, but the former game was long gone. And based on recent feedback, a good chunk of the veteran community is still (understandably) angry.
And now: I found the former game through SteamDB's manifest files, and learned how to deobfuscate and reverse engineer it. The game needs to be reworked in order to play offline. The end goal is to revive the game version as playable again, even if for offline play only, via a free downloadable file available for anyone.
Here's my question. The game's code & assets do belong to the developers despite being nothing that couldn't be fully replicated by any capable programmer. To avoid any liability concerns, I figured this could be done by making the game generic – removing any unique identifiers signalling the developers made it.
Or all the original content could just be left as-is.
TL;DR From what I've found/read, reverse engineering & making a dead game version playable again for no monetary gain makes it inherently legal. But I wanted to know your perspective.