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Any Simple/Base 3D Engines with Source (C++)?

Started by April 17, 2020 03:21 PM
2 comments, last by dkkelso 4 years, 7 months ago

Good day,

Anyone know of any extremely basic 3D engines that folks have released with source (C++)? OpenGL/D3D/Whatever/Doesn't Matter on graphics library.

I'm just looking for something that just loads a map (even wireframe map) from a file, maybe load a model and texture it, and allow some basic movement.

I hacked one together what feels like decades ago from NeHe tutorials… and it probably was decades ago, either way, it's gone. Before I do it again, anyone know something similar?

I've looked at Irrlicht 0.1, which might work, but even simpler might be better.

Thanks much.

How “simple” do you want? All of the older id Software engines are available on Github - https://github.com/id-Software.

Direct3D has need of instancing, but we do not. We have plenty of glVertexAttrib calls.

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21st Century Moose said:

How “simple” do you want? All of the older id Software engines are available on Github - https://github.com/id-Software.

I'm thinking something I can step through from start to finish pretty quickly.

Nothing anywhere near a complete level, much less a complete game.

Looking at NeHe tutorial 10, I might just go back that route.

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