Hi I'm looking for a programmer with experience in MMO Networking to modify a private server codebase to better suit my needs, contact me to work out time and payment.
-The game is Conquer Online 2, we can choose a Public Source in Epvp, there few mostly written in C#
-You know how to make a "Stable Ping"? , its depends on the packets and the tick function, the ping is countered due to geolocation difference and packet size, then to make the server work better, it depends on the functions, the least checks and better iterations will make it work better, for example TCP is slower but safer, all apckets will be transfered its better used for Login, Transactions etc and they are ordered while UDP isnt 100% that will be delivered, not ordered but they are much faster.
-I have full Idea noted in a Table Sheet, so you can include all those Ideas in the Public Source.
Contact me if you have exprince in this things, we discuss the work out time and payment.