Hi,
I'm in the process of building up a small team of 6 people to build a game.
The purpose ofcourse is going to be monetary as it wont just be a bunch of friends making a game in their free time and am actually setting up a company and gonna have people on a payroll. I can make the initial investment (which should be enough for a year and a half based on wages in my country and given that I wont be taking anything) but wanted to know whether developing a pay to play game with a story would be more profitable or should I focus on developing a free to play game with micro transactions as the source of income.