We are developing a Java based 3D game engine. We are focused on building from the ground up, with emphasis on the algorithms from the Game Programming Gems series and the GPU Gems series. Currently we are using JOGL and Java Swing but plans are to move to LWJGL and Java FX. We would like it to be on the level of Unity, Unreal Engine, and Game Maker Studio. We understand this is a daunting task but its all for fun anyway.
Ted Gress
twilightravengames@gmail.com