Hello! i'm an artist who has been a hobbyiist for years with a few commissions and projects here and there. I don't quite know how to make myself more marketable as a concept artist. I know my skills have stagnated quite a bit lately, and I want to know if that is the real issue, or if there are some other skills I should be adding to my resume to get my foot in the door.
Here is my portfolio: https://cedwardsportfolio.wixsite.com/artwork and here is a section of character design projects: https://cedwardsportfolio.wixsite.com/artwork/protected-works
I also find it annoying that 'Character artist' can mean many things, and usually ends up meaning 3D.
Here are a few skills I've been interested in learning, just to add on my resume and have my own fun with. Its a daunting list, though, so I wouldn't quite know how to tackle it, or multiples, without putting in years of practice rather than months.
3D Modelling
Textures/<eshes
UI Layouts
Creating UI Graphics (Program?? I'm not really sure how to research this without getting into web design?)
Visual Novel Assets
Environment Matte Paintings
All that, or just practicing what I already do. I could dive into prop concepts, touch up on my art skills again.
I only have tiny, unpaid projects that fell through on my resume, and 2 years of customer service work. Any suggestions?