Hi all,
I am a 34 year old graphic designer and illustrator. I want to move into video game development as a 2D artist (i.e. I want to continue working as a designer/illustrator, but in the field of video game assets and design).
I specialise in 2D vector illustration, but am still very versatile and can vary my style where needed. My career as a graphic designer to date has given me a lot of valuable experience and I am more than comfortable with the current industry standard software packages (mainly Adobe CC creative suite and the like). I would love to work on the type of 2D assets commonly associated with mobile games, mobile apps, web/browser games, 2D assets associated with other games such as HUDs, menus, icons etc.
A good example of an aesthetic style that I like and can produce quickly/efficiently would be the artwork for things like Angry Birds (just to give a well known point of reference - I can also work in more sophisticated/less cartoon-ish styles if needed).
Can anyone shed any light on this, here are a few basic questions to get you started:
Is this a realistic area to build a career in (I have a mortgage and a family to look after)?
Does anyone here legitimately work in these areas, what is the frequency of work like?
Do clients in this part of the game industry pay well, or are you better in-housing at a development studio - if so, where do you look for these job ads?
Can you make a living from thing's like the Unity Asset Store with 2D art assets?
Have you got any tips, further resources or helpful advice in this area?
Much obliged,
TJ