I am polishing up my jumping code, I got my game to jump up when I hit the space bar, but I want it to jump like in Mario brothers.
void spritejump()
{
if (state == false)
{
if (positionY <= 20.0f)
{
positionY += 5.0f;
}
if (positionY == 20.0f)
{
state = true;
}
}
else if (state == true)
{
if (positionY >= 0.0f)
{
positionY -= 5.0f;
}
if (positionY == 0.0f)
{
state = false;
}
}
}
void handleKeypress(unsigned char key, int x, int y)
{
switch (key)
{
case 27:
exit(0);
break;
case 32:
for (int i = 0; i <= 10; i++)
{
spritejump();
}
break;