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Spine 3.8 Released

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0 comments, last by khawk 4 years, 10 months ago

Spine 3.8, the latest version of the 2D animation tool for games, is now available with a host of new features.

Highlights include:

  • Mesh Tracing: trace an image to generate a mesh for you automatically
  • Polygonal texture packing: Pack images as tightly as possible using mesh attachment vertices to fit more images into each texture atlas page
  • Skin bones and constraints: skins can now have bones and constraints that are only active when the skin is active
  • And more

Check out the announcement blog post here for more information.

 


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