I'm doing budgeting for a game I'm working on, and I was curious about this idea: Are artists willing to work for less in exchange for a share in the profits, if so, how would that work? (i.e.: How does pay reduction convert to % of profits?)
If you were working for a new indie company, would you agree to a lower pay in exchange for a percentage of the profits after the game ships?
If so, how much less pay would you be willing to go for for this type of job? 75% your normal rate? 50%?
For 75% your rate, how much equity would you ask for?
What about 50% your normal rate? How much equity then?
Let's assume the company is comprised of just one developer right now; they have a website, a business plan, they seem organized, but in typical indie fashion, they're working from home.
Edit: Also assume that the game is supposed to ship in 2 years.