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Critique/Thoughts - Trap in video games

Started by June 30, 2019 05:27 PM
1 comment, last by AndrewJL 5 years, 6 months ago

I'm curious as to what you all think about the viability of trap-style music in video game scoring. It has been done in film, but it always comes off as forced and/or cheesy. Give this a listen and tell me what you think. All feedback appreciated!

https://drive.google.com/file/d/18811fJ1RaxU18QS19hzqJqI3yT_yAAxg/view?usp=sharing

 

I think this could be quite effective actually as ambient, environment music in the right context. I like the sample you posted, although it gets pretty repetitive after a while. The idea is pretty cool overall, but might need some work.

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