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Looking for a team to work on my innovative ARPG

Started by June 19, 2019 03:53 PM
22 comments, last by UUCyberSteve 4 years, 9 months ago

Hello everyone,

I am in early development of an ARPG that is designed from the ground up to address some of the issues with existing ARPGs and provide some new features on top of that. You can read more about the project here: https://www.gamedev.net/projects/1614-natural-balance/

While this project is in its infancy, the initial goal is to produce a worthy demo to promote the game and seek funding. To do that, the project needs additional team members. Since this is posted in the hobby section, all positions are unpaid until funding can be obtained to move it out of hobby status. A strong passion for ARPGs is a HUGE bonus!

 

Positions Needed:  (in order of priority)

  • Art Director - Leader for setting the direction of all of the art (2D & 3D) for the project; Demonstrable UE4 development experience is required for this position; it can also fill one or more of the art roles below
  • Concept Artist(s) - Produce concept art
  • UI Designer - Design, art, and creation of the UI elements; UE4 development experience is required for this position
  • 3D Modeler(s) - rigging a bonus; UE4 experience a plus
  • Level Designer - UE4 experience is preferred
  • Technical Director - Leads the UE4 programming - Focus on C++, but Blueprint and backend (json, Node.js, MySQL) experience is a bonus; Demonstrable UE4 development experience is required for this position
  • Creative Writer - Expand or improve the existing history and story elements
  • Particle Effects Artist - Create particle effects; UE4 experience is preferred
  • Programmer - UE4 development experience is required  (C++ and blueprint)
  • Marketing Director - Marketing and community management; Not currently needed, but accepting requests in case of interest

 

NOTES:

  • All positions must be able to speak / read English
  • Able to use Discord for voice communications
  • All art roles should provide a portfolio to be considered
  • Additional details of the game will be provided to team members who are selected
  • Any and all participation will be noted and credited

 

Thank you for your time and consideration!

 

I'd love to participate on your project, check my work:

Portfolio: https://www.artstation.com/velo_emp

discord: Velo S. #8378 

I have an instagram account for sketches and WIPS, check it our if you want to take a closer look on my workflow:

https://www.instagram.com/velo.dir

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I don't know about your story but maybe we can come together because we are currently doing the same kind of game

https://www.gamedev.net/forums/topic/701876-2dconcept-artist-for-hackn-slay-arpg/

4 hours ago, Shaarigan said:

I don't know about your story but maybe we can come together because we are currently doing the same kind of game

https://www.gamedev.net/forums/topic/701876-2dconcept-artist-for-hackn-slay-arpg/

Hello and thanks for replying Shaarigan. On top of the story description in the project, this primal world (ie no tech) is an alien planet with those 3 mentioned factions as the human-level intelligent inhabitants. There are 8 energies that are ruled by 8 gods and each playable race is aligned to one of those energies/gods. The world that I am envisioning was specifically built around and for supporting the unique game features.

Story/environment-wise your world first reminded me of ShadowRun.  As for coming together, how would you envision that? 

Sounds similar to what I have planned but in a different Setting. We have 12 different Factions where each belongs to one or two of the 8 Elements and so has unique skills and a nearly infinite pool of different combat styles. Fire breathing Lizards, matter manipulating Dwarfs, rotting Shadows and ice breathing Humans to just name some. We have a leveling system not just for your character but also it's equipment so you will get a lot less loot as expected from similar typed games. So it is not unique but yeah.

Feel free to PM or Discord me if you wanna talk further

Posting an update ... We now have an artist and a temporary programmer on the team. We are still looking for all of the other positions. I have also posted two new screenshots and we are working on getting a video made asap!

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Looks interesting. I'm a music composer from Chile, I'll link some of my works, maybe I can work for you on this:

https://vgcomposer.itch.io

https://assetstore.unity.com/packages/audio/music/action-rpg-music-free-85434

https://twitter.com/vg_composer

Hi Christian,

Thanks for writing. At this time the project it too new to be considering music, but we will keep you in mind for the future. However, I do have one question ... have you ever made any native indian (Mapuche) scores? If so, could you send a small sample, please.

Saludos,

 - Steve

Good day. I have never composed anything inspired by Mapuche music, but I have composed inspired by the northern indigenous towns (Aimara, Quechua). This is a sample of Andean music, inspired by the traditions of these people:

 

Different ethnic music traditions are one of my interests, but I never studied Mapuche ritual music. 

Here's a different sample where I used Persian instruments for a Prince of Persia cover: https://youtu.be/yeL6pHQsB1c

Greetings.

 

On 8/31/2019 at 7:32 PM, CristianCL said:

Looks interesting. I'm a music composer from Chile, I'll link some of my works, maybe I can work for you on this:

https://vgcomposer.itch.io

https://assetstore.unity.com/packages/audio/music/action-rpg-music-free-85434

https://twitter.com/vg_composer

Nice music!

Doug

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