Hi guys. Total beginner just signed up.
I suppose I've built two games before. The first was 20 years ago at school. It was some basic physics of a ball bouncing around the screen. IIRC I wrote it in notepad following instructions. The other was a couple of years ago it was using the engine in steam and I just followed the tutorial it was a scrolling shooter.
The game I would like to make is a strategy/management game.It will almost certainly be text based only. I'm open to maybe add some visual representation later in development but I don't feel it's essential. It will be based around fighting, the player will sign fighters, train them, book fights, etc. The fights will be decided by stats + random modifiers + some player choices. I will also have some random scripted events. I feel this is a fairly realistic expectation for someone with very limited capability. Some examples of similar games or inspirations would be Age of Gladiators, World Boxing manager, Crusader Kings 2 and the Football Manager series
I have not found many tutorials or advice on games like this so if you have any I'd greatly appreciate them.
My main question is I would like to make the game using an engine. But which one to choose? I downloaded visual studio 2019 and tried to go through the tutorial but I was completely intimidated by it. So ideally something that doesn't necessitate knowledge of coding or at least something that breaks you in gently. I'm open to spending a bit of money but nothing too crazy. Ideally I'd like the option to publish to various platforms. But I'd be happy enough with just PC. Please let me know if you need any more information and any replies are appreciated. Thanks!