Hi, is there any available prewritten code that focuses on bringing most common stl features to angelscript?
I'm mostly thinking of template containers (list, vector, map, queue, stack, set ...), algorithm, string, possibly iterators. Did anyone do a comprehensive stl register .h/.cpp, is anyone working on it, or i'll be the one to do it? I whish not the last one because i found out about angelscript right now...
register subset of stl to angelscript
For string, you can use the one shipped with Angelscript: scriptstdstring.cpp and scriptstdstring.h.
For vector, I believe this one might work: https://gist.github.com/MartinBspheroid/10103958
I'm not sure about any others.
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game
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