Crytek has updated the CryEngine Roadmap, revealing planned features for CRYENGINE 5.6, scheduled for summer 2019, CRYENGINE 5.7, which is set for spring 2020, and also demonstrates interests in long-term development of the engine in the Research & Development category. The roadmap is a forward-looking document and is intended to give an insight into the overall direction of the engine’s development and planned features.
Highlights in the update include:
- Tool Optimization including new in-editor project management system in 5.6, numerous optimizations in all areas including rendering, compilation, and memory footprint.
- Schematyc & New Features with a modern and modular visual scripting framework that will allow you to create game logic without code.
- Ray Tracing with hardware-agnostic technology with the aim to make it available in CRYENGINE 5.7.
View the full roadmap here.