Hi TwoWolf,
first thing I can say is that your soundtracks match very well with a RPG game, probably more the one that is orientated to the younger people. I'm talking about Anime RPGs or games like Zelda, not really the 'adult' RPGs, but that should be self-explanatory and I assume this is on purpose.
I really like your style, the harmonics and melodics you used. I would have gone for something familiar, if I wanted to compose a soundtrack for such games.
While I have less critique for the first track, I have some points to say for the second one. First thing I noticed are the frequences. I think that the higher frequences are a bit overdriven (might be the wrong word), but the really high sounds of the shakers/bells/cymbals are a bit too noisy. At the same time, I kind of miss the lower frequences. There either is no Double Bass and/or Tuba, or they're playing very quiet, pianissimo. I can hear the Cello being played in Staccato (or pizzicato), but I would have gotten a better experience, if it was supported by another instrument, that plays one octave lower.
What I can say for both composition is that you might try out to work with instruments placements. Let me explain what I mean by that. You basically worked with the classical orchestral build-up. Your tracks sound like as if the full range of instruments would be placed at the same spot, the center. But remember that some groups of instruments are placed more to the left and some more to the right. You simply could work that out by playing around with the PAN of the several instruments. It adds more of the realistic feeling when listening.
But now again some positive words. If you aim on composing soundtracks for RPG games or in general games, that are more related to younger people, you definitely are on the right way! Your two soundtracks were very enjoyable and I'm sure that you might find some customers/game developers being interested in your music (if not done already).
Cheers!