Hi all,
I did a bit of searching around the forum before posting and I couldn't find anything that quite fit my question. A boyfriend and I are working on creating a word game for mobile that would include a grid of multi-color letters, a goal, and boosters to help you achieve the goal. We plan to build in Unity. He's doing the coding, I'm responsible for pretty much everything else (the concept is mine from the jump so lol) and right now my focus is on level design. I am pretty lost on where I would begin with creating the kind of levels I want; each level should have a goal of something like "create five blue words" or "create five blue words of only three letters." Down the line, some may be timed or have turn limits.
Would this be something that I would have to manually design, or is there a way to generate the goals more dynamically based on particular constraints