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New Version of CTAA for Unity - Cinematic Temporal Anti-Aliasing

Started by April 22, 2019 02:46 PM
0 comments, last by khawk 5 years, 7 months ago

A new version of CTAA is available for Unity on the Unity Asset Store. For sale at half the normal price, CTAA is designed to help Unity developers achieve next-generation off-line cinematic render quality results in realtime.

CTAA reduces aliasing from specular highlights and bright pixels, especially when using post effects such as Bloom or Depth of Field including Aliasing on alpha tested edges. Temporally, new pixel data is gathered from the past and extrapolated to future frames for final re-construction based on velocity information. Performance is approximately equivalent to standard FXAA.

Watch the video and click here to learn more.

 


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