AMD has made their GDC 2019 presentations available for developers. Both sets include talks from the Advanced Graphics Techniques Tutorial Day and from AMD's Sponsored Sessions and include a variety of rendering topics.
Advanced Graphics Techniques Tutorial Day
- Efficient Rendering in The Division 2
- 4 Million Acres, Seriously! GPU-Based Procedural Terrains in Serious Sam 4
- Surfing the Wave(front)s with Radeon GPU Profiler
- Debugging and Profiling DXR and Vulkan Ray-Tracing
- High Zombie Throughput in Modern Graphics
- Breaking Down Barriers: An Introduction to GPU Synchronisation
- Wakes, Explosions, and Lighting: Interactive Water Simulation in Atlas
AMD Sponsored Sessions
- Enabling Real-Time Light Baking Workflows in Saber Engine with AMD Radeon Rays
- AMD Ryzen Processor Software Optimisation (coming)
- Powering Spatial Audio on GPUs Through Hardware, Software, and Tools
- DirectX 12 Optimisation Techniques on Biohazard RE:2 and Devil May Cry 5
- A Blend of GCN Optimisation and Colour Processing
- AMD GPU Performance Revealed