Hello Everyone, Currently i am pursuing Bachelor of Engineering with Computer Science and Engineering branch.
I have acknowledged my faculties that i am gonna submit a game prototype as my minor project.
So my questions are
1) will it be ok to submit a game prototype as minor project? Concerning i have to face campus selection after six months.
Because working on it takes my lot of time, and i think it will be my only project till then.
(Do i wanna get selected in those companies? Yes because there is no game industries that take people without work
experience.(Programming and DBMS))
2) will they(companies which i am gonna face) consider this project as one of their interest? Because i know there will
be no companies which is related to game development coming to my institute.(Because there are only few in India
none of them are AAA).
3) Do anyone want to share their own experience how they gotten to game development industries?
Its been 4 years me in c++ (including school learning). All i have been doing is how to render,what are the concepts.
On the basis of that i have built a very simple engine (not so optimized) capable of drawing any imported scene from 3d
tool with basic lighting(ADS). After that integrated bullet physics and built a very good camera class for both RTS and TPP views.
LIBRARIES: glm,bullet,assimp,Freeimage and glew.
I still struggle in some oop concepts(implementation only) because all i have concentrated on building the game and now i
realize its a mess(my project).
Actual time taken: i have worked for three days like in each fifteen days in those four years.
NOTE: i should have picked a game engine, but its like i couldn't, i got specs now. And at that time also thought that it would
also give me experience in programming And it payed off because i love doing programming now for different logic.