A day late, but I was almost done with it so I'm posting it anyway. I tried to go for a classic game sound title and I mixed it with some mythology.
http://www.devpirates.com/Builds/DepthsOfO rpheus/DepthsOfOrpheusProto.zip
First, I know the controls need some work, but I don't mind hearing any issues people have with them. I want to work on them in the future.
Keyboard Controls:
- WASD and arrows are move
- Space key attacks
- Enter key uses environment objects (doors, stairs and the GameDev shrine)
- Q and E keys cycle through held weapons
- Clicking on potion, bandage, and stitch buttons uses those items
- The 1 and 2 keys eat and drink respectively
- P and Esc keys pause the game
Gamepad (only tested with an xbox controller):
- Left joystick and hat are move
- Left face button (X) attacks
- Bottom face button (A) uses doors, stairs, and the GameDev shrine
- Left and right trigger buttons cycle between weapons
- Left shoulder button eats, right shoulder button drinks
- Everything else needs
- All else requires mouse inputs (sorry)
Items:
-
Armor
- Cloth, leather, chain, and plate
-
Weapons
- Club, dagger, and sword
-
Treatments
- Bandage, stitches, heal potion, speed potion, blood potion, sustenance potion, strength potion, boost potion
-
Sustenance
- Food and water
-
Currency
- GD coins
- GameDev shrine (restores all stats)
Mobs
- Rat
- Goblin
- Hobgoblin
- Golem
The farther down you get, the better the items and stronger the mobs. Watch your health, you can die from your injuries if you don't take care of them.
There are still some bugs lurking.
Postmortem: