Hello again!
This is DrMeowEyes.
I am currently writing a 2D top down game using Angelscript. I am new to Angelscript and wondered if there is a way to post process the screen. I can't find documentation on how to apply a shader to a real time scene using Angelscript. A simple example would be to blur the scene or create a basic lighting system to create soft shadows for objects. Does anyone have some information they can point me to on how to go about creating shaders for post processing affects using Angelscript? Or is there a different way of doing it not using Angelscript? The game is written in Angelscript so I assume I have to use Angelscript to create the shaders. Perhaps not?
Thank you,
DrMeowEyes