For me it's all about the slow burn. Sure, you can do certain things to have a lot of exposure pretty quickly but it may not be the best kind of exposure.
- What I try to do is be active in my industry. I interact with artists and other devs on projects I'm not working on. This could be as simple as just saying a compliment on someone's art style. Or commenting on a game design feature you admire. The key thing here is it's not self serving. I'm just interacting, being invested and interested.
- I attend conferences and local meet ups as I can. GDC is expensive so I can't go every year (for example, this year I'm skipping it) but I've got many years before. Having people see you and interact with you directly always helps. And folks seeing you invest the time and money to attend conferences like that helps. On the local level there are TONS of much more affordable ways to interact with your community. Take part! Be active! The more people see you, the more they will remember you.
- Focus on your branding and marketing. I cannot tell you how many times I see people using the exact same post over and over when marketing their skillset. This is a major mistake. If you're not adapting and growing in your branding and marketing approach, then you're becoming stale. You're becoming redundant. People skip over old stuff for new, shiner things. How do you know what the market is doing? Go back to the first two steps.
- Know your skill set and focus on that. I'm always in favor of being a life-long student. Grow, learn, stretch and expand! But also focus on what you do best and what makes you the most happy. Find the problems you're naturally good at solving and then try to tackle only those problems! Then people will begin to see you as a problem solver. Someone who's dependable. Someone who enjoys their work! That is all highly attractive.
- Put stuff out often. Of course with NDAs and such, you may have to wait until things become released to promote them. But then put it out there! And if you have a whole bunch of work locked behind NDAs, do some personal stuff that you CAN release more often. And don't be afraid to revisit some old(er) stuff too! I do that every once in a while. Share something you did a while back that you still feel shows well because you never know who might see it now (or see it again) and then wanna reach out to you.
- Give back. This is what Alex hit on and I definitely agree. I have a vlog where I answer questions and give tips and feedback on my personal journey as a game audio nerd. I also moderate this forum. I write articles. I mentor folks freely. I enjoy doing all of these things. This all keeps me more grounded, more active with folks in this business and helps motivate me to push farther.
Hope that helps!
Nate