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In game or software studio's what kind of infrastructure is used..???

Started by December 30, 2018 03:31 PM
2 comments, last by lawnjelly 5 years, 10 months ago

Hello everyone,,

So not exactly sure if this is where I should be posting this so If it is the wrong place I apologize in advance.

 

So I was curious to know what kind of infrastructure do software and game development studios run to help them to be effective and efficient.

Continious deployment and integration

Code review

Jenkins for build all platforms and autotests

Perferce for large code based. Git LFS not handle 100000's of files.

Incredibuild for distributed building

Build and DevOps engineers for infractructure problems

The Joel Test: 12 Steps to Better Code https://www.joelonsoftware.com/2000/08/09/the-joel-test-12-steps-to-better-code/

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  • Coffee machine
  • Pizza / chinese delivery
  • Threat of impending closure

That Joel Test though, using an example of microsoft as a paragon of software development, the irony, the irony. :D 

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