Hi there,
I am not a good coder at all, making a game in unreal because I can understand blueprints.
I am looking for any (basic) theory resources to do with game design & game logic, but searching 'game design' usually means 'philosophical youtube videos' (great and inspiring) or 'game logic', (language dependent), and as i'm using blueprints, a heap of c++ code or whatever isnt very helpful, although using BP i am slowly understanding the structure of code, albeit very slowly. I was never taught and it just doesnt go in as well as visual things like BP.
Any books or online resources with simple game structures? so I can start making simple things in blueprints? like a game design theory bible?
ideally, flow diagram style... ?
thanks for any help - finally after years of thinking I cant do it, UED4 is actually enabling me to get somewhere