I imagine a tower defense game isn't the kind of game that'd get like 500 hours of playtime by one person... or could it be?
Howdy!
I've been working on a Tower Defense game and I'm a bit of a brute, meaning I just come by and slap some walls up and there's a house. I lack the creative side ? Sure enough I have ideas but those aren't hard to come by and don't necessary mean i'm good at stuff.
I'm hitting a wall with my Tower Defense game as I need to get creative with it now.. I have enemies that come in, towers that can be placed and shoot at the enemies and the enemies go bye bye! As time progresses the enemies get tougher and a little bit faster and eventually/ultimately they'll get through the map and smack your HQ and you're done.. But I need to find a way to make sure you stay there long enough to lose... I'm working on an upgrade system for the towers as that must be somewhere near step 1 on the list..
Ideas for enemies as follows:
- Small tanks that are fast but with low HP, that are weakest against the Gun Turrets
- Medium tanks that have steady stats but are weak to the flamethrowers
- Large tanks that are really slow but super durable, except to rockets.
- Boss enemies that are the biggest, the fastest, with the most HP and that have canons of their own that can shoot and destroy the turrets.
So to create the requirement for different strategic placements... Perhaps randomizing the enemy so the player couldn't possibly know which one is going to arrive/how many of that type there will be so they can't just drop 2 Gun Turrets and be like cool I'll do something at Wave 5 now *Smirk*...
I currently only have limited assets and I'm working on convincing someone to make more so maybeee I can add more tower variations otherwise I've got Gun, Flame, Rockets, I'm waiting on the new enemies but there's also only 4 types of those... Would that be 'enough' ? I won't be winning any awards with this but I still don't wanna 'just make something and leave it' I still want it to be 'Good' or maybe even 'Great'
Could I possibly trouble anyone for some ideas? ?
The current version of the game is here if anyone wanted to try it out. I would definitely appreciate any thoughts/discussions/ideas etc.
Many Thanks!