I work as a game designer and scriptwriter for an indie studio, and If I had to give some advice for young writers, I'd tell them to do some writing/grammar main courses, because writing a video game story is not the same as writing a novel, for example. Structure is quite different. Novel works in chapters, but video game depends on the game genre.
Before start writing the story game, he should think about all the lore behind (I mean, all the backdrop of the game). I'm talking about the whole universe where the characters will move, and so the skills, abilities, attributes, an appropiate timeline and how divide it in slices/levels.
Once you know and understand the whole universe you just created, you can do the structure. Structure depends on the genre. It is not the same structure for a 2D platform video game than a Racing Video Game, for example. But, as a lore fanatic, I'm always looking for the story behind each every game.