Dear Beginner's Forum,
I have a game in mind for development and no idea where to start. I have no coding experience but I have a pretty clear vision for what I want.
I want to create an old-timey lawyer simulator set a couple hundred years ago. It would be pretty GUI, menu-driven, very little to no animation. Basically I'd like for it to run like Crusader Kings 2, with a sped-up clock and various notifications to deal with. I want to have lots of characters with portraits and dynamic traits affected by the events in the game.
Like I said, I'm new to coding. I have a guide to C# I've tried reading through and I think I'm grasping some of the concepts but I'm not sure how to translate that knowledge and my vision through a game engine.
Any help on getting me started in some program where I can create menus and buttons to affect values would be much appreciated. Thank you.