I'm using a library for gizmos (translate, rotate, scale) so that I can control my objects in a scene. I'm using this https://github.com/CedricGuillemet/ImGuizmo.
There is a function called Manipulate that takes const float* as the type for a projection and view matrix. also float* for a matrix. I have those Matrices stored in a dx11 XMMATRIX. How do I pass that data?