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Unity3D Particle System - Absorb Particle From a Destroyed Game Object to Player

Started by September 21, 2018 01:28 PM
1 comment, last by Tom Sloper 6 years, 5 months ago

I want to make a particle effect in my game when my player hit (`OnTriggerEnter2D`) a game object, that object explode and make a few particle and after a few seconds those particles absorb by player.

This is not a Game Design question. Moving.

-- Tom Sloper -- sloperama.com

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