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Original post by Rixter
I would have to agree with FragLegs, as soon as computers got fast enough, Ultima Underworld, Wolfenstein, and Doom began the ever popular first person shooter (not so much UU) genre. Even The Sims was though up not long after the original SimCity, but they weren''t able to make it until computers were fast enough to handle it. Black and White is also a genre breaking game, with its virtual pets (at least on this level of sophistication), nothing was quite like this before.
Actually the very first FPS could be considered that early 80''s classic Battlezone...it was every bit as 3D as Wolfenstein...
Sorry, I don''t buy the technology angle...The Sims could have been made 10 years ago with simple VGA type graphics...or even earlyer as a text game...
Think about it...what is fundementaly different about todays games BESIDEs graphics and sounds then games made 10-15 years ago?...Metal Gear Solid II was just released...yet it features very simular gameplay to the NES original...the advances in technology went into updated 3D graphics and sounds...not neccissarily the gameplay...heck they even found some extra processor power to deal with melting ice cubes and broken glass...this could have been done years ago with sprites if such attributes are so important to a game...
such film SFX as "bullet time" in the Matrix could have been done years ago...the software used was basied on the same image interpolation ideas as the old "morph" software first used in films like Willow...all it took was someone saying "hey this old stuff works good when going from one extream image to another (transform a cat to a human face)...I wonder if it would work when images are simular?"...then useing one of the oldest photographic tricks in the book to capture images (a linked set of still photo cameras...used as far back as the 1800''s to capture the motion of horses running)...and poof!, you have a new SFX technique to amaze people with.
The technology is already here...maybe not for the highly detailed and realistic MMORPG game you have in mind where ice can melt and charactors can get sunburnt...but honestly, are such attributes cause for the declaration of a new game genre to be made in your honor? Even if melting ice and sunburns has nothing to do with the gameplay?