Hello everyone,
For the past few months I have been working on a tower defense game set in space. The attached screenshot shows the main scene where the action will take place. It features a starscape and a planet in the background, as well as smoke coming from a crater where a meteor hit. Furthermore there are asteroids in the scene which the player will use for resource gathering. I continuously catch myself changing the visual direction and I have come to the conclusion that I simply can't tell what looks good anymore. I am going for a as-low-as-possible-poly art style since I am a programmer by trade and only get around to dabbling in other fields in a few precious hours in the evenings. I would love to hear what others think of the scene in terms of models, colors, lighting, and whatever crosses your mind.
Thanks you very much!